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Showing posts with label game engine. Show all posts
Showing posts with label game engine. Show all posts

Saturday, April 13, 2013

Evolution Engine components diagram

Good saturday folks,

As promised I am posting high level components design for EE. Green background indicates elements I am working currently on. 


This is high level diagram to show you EE from hardware level up to game components. Currently I am codding rendering system. For each of the systems I have set of the features that I will include first and move on to next system. This will allow me to get working version of EE faster. It means that after I create v 0.01 for all components I should be able to produce simple game. Whole development is planned in cycles so after version 0.01 is produced I will start working on next set of features -> v 0.02. and reapeat process until final product is done.

Cheers,
JO

What is Evolution Engine? 
http://evolution-engine.blogspot.com/2013/04/evolution-engine-introduction.html

Wednesday, April 10, 2013

Evolution-Engine - introduction

Hello guys,


I have decided to start blog to share with you thoughts and report progress I am doing on developing Evolution Engine. I have allready posted some of my related work on youtube channel which I encourage you to subscribe to get latest visuals:


What is Evolution?


Evolution is some idea that firstly I defined around artwork I did in my spare time. It became my motto and target. Evolution as futurustic view of human being, started to be my project to improve my artwork and be able to make dreams true. Evolution became life project which goes around game development and creativity. My main goal is to create virtual world. The world is in my mind for years. Hopefully it will get implemented in form of game(s) that will bind in one story. Game is one of medium that I adore and see as one that brings togheter other forms of expresions.
Enjoy seeing my struggle with dreams building Evolution Engine.



What is the status of engine?

Currently its in design/testing tools possibilies. I have created some visauls to be used for testing purposes.

What I am using so far:

Visual Studio 2012 express, Blender

Language:

C++

API:

DirectX, PhysX