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Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Saturday, May 25, 2013

ASCII application - Testing randomization

Hello there,
About two weeks ago my main computer encounter number of blue screens, and it had to go to reparis. Some ppl will understand how I got mad :), its preatty new unit. Working on pretty old notebook that is not able to render nice things. I have decided to postpone a bit terrain development and work on other related to engine parts.

I cant use nice DirectX so I have "gone wild" on ASCII. Just kidding. What I have done is just developed simple ASCII appilcation to test randomization and seeding that function.

Function that I have choosen to generate random numbers so far is Mother of All Random Generators, with some tweaks.

First application that uses it is simple guess the number:



Here number is generated basing on processor time.

Second one application is simple shooter (which was developed long time ago, and is now my Area51 for functions):



Here number is generated for positioning of enemy ship (those on top of screen). I didnt notice visible pattern so it works nicely. Randomnes is used to decide where to go in Y axis. X axis has its own 'AI', basicly going on level with player.

Guessing number is the best choice to observe how Mother behaves (ofc we can just list numbers, but hey its game allready), and I did experiment with it a bit. If I choose approch from shooter, to seed it initialy with given number, and base next seeds on last number generated, we will notice that numbers are going with given pattern. Approach that takes time from our computers as Seed works well and doesnt give obvious pattern of number generation.

Jo.

Wednesday, April 10, 2013

Evolution-Engine - introduction

Hello guys,


I have decided to start blog to share with you thoughts and report progress I am doing on developing Evolution Engine. I have allready posted some of my related work on youtube channel which I encourage you to subscribe to get latest visuals:


What is Evolution?


Evolution is some idea that firstly I defined around artwork I did in my spare time. It became my motto and target. Evolution as futurustic view of human being, started to be my project to improve my artwork and be able to make dreams true. Evolution became life project which goes around game development and creativity. My main goal is to create virtual world. The world is in my mind for years. Hopefully it will get implemented in form of game(s) that will bind in one story. Game is one of medium that I adore and see as one that brings togheter other forms of expresions.
Enjoy seeing my struggle with dreams building Evolution Engine.



What is the status of engine?

Currently its in design/testing tools possibilies. I have created some visauls to be used for testing purposes.

What I am using so far:

Visual Studio 2012 express, Blender

Language:

C++

API:

DirectX, PhysX