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Showing posts with label science fiction. Show all posts
Showing posts with label science fiction. Show all posts

Thursday, May 2, 2013

Female biotech concept art and small update on progress

o/

Let me start with small update on current development state. EE is able to render geometry, generate grids, and shperes, it's half way ready for run-time rendering mesh modifications (needs to include a bit more optimzied techniques). I will be posting video update once I complete main task around here, whcih is gerentating random terrain. Firstly it will be fairly simple, so more still to come.

While I am hitting some obstacles with programming or with time that I am able to spend on making game engine, I need sometimes to flow my mind in other directions. During this time I have concepted female version of the Biotech, pics bellow.




Cheers,
JO


Wednesday, April 10, 2013

Evolution-Engine - introduction

Hello guys,


I have decided to start blog to share with you thoughts and report progress I am doing on developing Evolution Engine. I have allready posted some of my related work on youtube channel which I encourage you to subscribe to get latest visuals:


What is Evolution?


Evolution is some idea that firstly I defined around artwork I did in my spare time. It became my motto and target. Evolution as futurustic view of human being, started to be my project to improve my artwork and be able to make dreams true. Evolution became life project which goes around game development and creativity. My main goal is to create virtual world. The world is in my mind for years. Hopefully it will get implemented in form of game(s) that will bind in one story. Game is one of medium that I adore and see as one that brings togheter other forms of expresions.
Enjoy seeing my struggle with dreams building Evolution Engine.



What is the status of engine?

Currently its in design/testing tools possibilies. I have created some visauls to be used for testing purposes.

What I am using so far:

Visual Studio 2012 express, Blender

Language:

C++

API:

DirectX, PhysX