Let me start with small update on current development state. EE is able to render geometry, generate grids, and shperes, it's half way ready for run-time rendering mesh modifications (needs to include a bit more optimzied techniques). I will be posting video update once I complete main task around here, whcih is gerentating random terrain. Firstly it will be fairly simple, so more still to come.
While I am hitting some obstacles with programming or with time that I am able to spend on making game engine, I need sometimes to flow my mind in other directions. During this time I have concepted female version of the Biotech, pics bellow.
Cheers,
JO
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